You can now create custom look for your station with a simple click and drag.ģ. Station can bend and tilt just like the Vekoma illusion and all other wooden coaster.Ģ. I wanted to see this to planet coaster 2 for the roller coaster.ġ. Those are all things I could think of off the top of my head. Better scenarios overall too, more varied, more challenging, more interesting goals. Videos alone aren't going to cut it for novice players, you need to set goals for people to reach in order for them to improve their skills using the different functions. This could be easily solved by having just a staff member alone act as their own store with the ability for us to choose exactly what they'll sell or what service they provide.ĭynamic water and an easier way to place water, even if they give us the option of a placeable water "object" in addition to a terrain editing option.īetter in game tutorials and scenarios that organically build people's skills up to play the game at a more advanced level. More challenging management aspects, including backstage stuff, the option for more micromanaging in terms of purchasing goods, managing warehouses, potential animal welfare, ride maintenance, staff welfare, crowd control, special events (Halloween, Christmas), concerts, parades, etc.įunctional interiors, especially for restaurants and hotels instead of the hole in a box like it is now. Also, taking a page out of Parkitect's book, having to hide your backstage areas with scenery to make guests happy would be awesome. (Processing heavy I know, but it would be nice). if you place a wall on a path they'll walk around it instead of through it. Definitely overall a more refined builder than the one we have now, and of course smoother coasters overall.īuilding pieces that guests interact with, i.e. Perhaps the option for a "novice" coaster/tracked ride builder for less advanced users that resembles RCT3s builder more (just as an option, not as the sole way to build a coaster). More variety of flora, meaning that each tree you plop down of a specific kind changes slightly each time. An easy way to change textures (and upload your own) without having to delete and replace objects. Easier pathing system, click and drag options for walls, fences, roofs, etc. Personally I'd like a more streamlined way to build. Things can definitely change of course, but it's looking very likely that PC2 is coming within the next couple of years. Not only are there rumors, it's pretty much confirmed at this point seeing as a roadmap for Frontier that included PC2 leaked a couple of months ago which accurately predicted both Planet Zoo and the Ghostbusters DLC. merchandising objects to sell on stores related to the rides, like coaster models, ride posters, ride caps, ride t-shirts, etc. Selling waterproof ponchos for water rides Water effects that really wet guests, like water jets in RCT3 on-ride photos and on-ride videos, that guests can purchase later if they want to To be able to build water rides directly on masses of water More little props, like they did with Planet Zoo scenery. Fully interaction with games and rides like in Thrillville (be able to guide the bumper karts, like the race karts in current game).
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Priority pass queues separated from the main one, as a independent queu, not like now that starts in the main queue and ends on it again. special seasons (like halloween for example) Also a generic counter like in RCT that you could use to make any type of shop or restaurant. Customizable shops, not only stalls like now. Customizable motion simulators, where you can place the screen, the type of motion device, etc. All the staff rooms, medical centre, etc customizable, like rooms in Two Point Hospital. a backstage system for workers, like in Planet Zoo, with staff rest areas and staff dinning rooms. To make working restaurant interiors, not a magic box like now, like in games as the sims, Chef, or Restaurant Tycoon More variety in staff building, like camerinos for actors to get ready and rest between shows.
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Facilities like water, gas and electricity (For example if I "glue" a statue on the top of a merry go round, the statue becamos part of the ride and spin with it). The hability to "glue" scenery to rides for fully theme them. Fun houses and mirror mazes would be cool too) Walkthroug rides (specially horror mazes.